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Lockheed F-104 Starfighter

The Starfighter began development in 1952, and the XF-104 first flew in 1954.

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Development began1952
First XF-104 flight1954
COLIMATA variantsG / S / 21C
Reference wingspan21 ft 11 in
Reference length54 ft 10 in
Reference engineGE J79, 15,800 lbf with afterburner
Reference maximum weight27,853 lb
Simulator ecosystems
THE AIRCRAFT

Meet Lockheed F-104 Starfighter

The Starfighter began development in 1952, and the XF-104 first flew in 1954. The U.S. Air Force museum describes its air-superiority origin and its use as tactical fighter and interceptor. Speed, altitude and time-to-climb records became part of the programme’s early public story, while international production carried the design into many different national configurations.

HOW IT CAME TO BE

History & design

Speed records and international production

Development of the Starfighter began in 1952, with the XF-104 flying in 1954. Its early reputation was built on performance: an F-104A set a world speed record in 1958, and an F-104C set an altitude record in 1959. The US Air Force Museum distinguishes the aircraft's tactical-fighter and interceptor employment.

The USAF acquired about 300 aircraft in one- and two-seat forms. More than 1,700 additional Starfighters were built in the United States and abroad for partner nations. This wide production history produced different equipment and mission fits. The museum's C-model data is a historical reference; the simulator catalogue separately identifies G, reconnaissance, two-seat and later developer variants.

www.nationalmuseum.af.mil · Lockheed F-104 Starfighter — aircraft background and systems ↗

UNDER THE SKIN

Systems & details

Variant-specific simulator systems

COLIMATA documents boundary-layer control, its PRO mode and shaker/kicker behaviour alongside its G/S/21C choices. Sim Skunk Works’ FRF-104G and TF-104G have separate products and cockpit scope.

COLIMATA F104FXP product; SSW sources separately listed.
COLIMATA · F-104 Starfighter FXP-Colimata-F104 ↗
VIRTUAL VERSIONS

In your simulator

No released simulator product is listed for this aircraft in the developers reviewed. Announced products are excluded.

GO TO THE SOURCE

Manuals & resources

Read the original documentation from the people who created it. Manuals open on their publisher’s website.

Aircraft background

↗F-104 Starfighter FXP-Colimata-F104COLIMATA · COLIMATA F104FXP product; SSW sources separately listed. ↗Just Flight - Sim Skunk Works Lockheed Martin FRF-104G 'Starfighter'Sim Skunk Works via Just Flight · Aircraft equipment and developer product details. ↗Just Flight - Sim Skunk Works Lockheed Martin TF-104GSim Skunk Works · Aircraft equipment and developer product details. ↗Lockheed F-104 Starfighter — product pageBear Studios · Aircraft equipment and developer product details. ↗Lockheed F-104 Starfighter — aircraft background and systemswww.nationalmuseum.af.mil · USAF museum F-104C collection, family history.
AIRCRAFT AND FEEL

Built-in force-feedback profiles

Read the documentary basis, editable starting settings and remaining questions for the aircraft you fly. Each explanation refers to the exact profile revision shown.

Catalogue programme-20261011-v3 · 3 profile choices

FFB-BRIDGE BUILT-IN PROFILE

Sim Skunk Works FRF-104G Starfighter

Free and ProRevision 2Inherited starting point

The Starfighter began development in 1952, and the XF-104 first flew in 1954.

Aircraft and simulator scope

  • Sim Skunk Works FRF-104G Starfighter · Sim Skunk Works · MSFS 2020 · Add-on starting point

The simulator model and controls

Sim Skunk Works FRF-104G Starfighter is the selected Sim Skunk Works configuration.

How this profile feels

The spring stays independent of airspeed. A separate aerodynamic term adds speed-dependent control load.

Pitch-trim relief is off. Autopilot following is off.

Aircraft and configuration

The Starfighter began development in 1952, and the XF-104 first flew in 1954. The U.S. Air Force museum describes its air-superiority origin and its use as tactical fighter and interceptor. Speed, altitude and time-to-climb records became part of the programme’s early public story, while international production carried the design into many different national configurations.

About the values

Strengths are normalized hardware-feel settings. They set the effect balance; hand force depends on the device and its limits. The IAS reference is a tuning value.

Documentary review and sources

These decisions describe the documentary basis and remaining gaps for this revision. Aircraft documentation and a starting setting describe different kinds of evidence.

Aircraft and variant
Inherited

Sim Skunk Works FRF-104G Starfighter is the selected Sim Skunk Works configuration.

Flight controls
Inherited

The Starfighter began development in 1952, and the XF-104 first flew in 1954.

Trim
Inherited

The profile uses the trim behaviour configured below. Pitch relief is off, with stored authority 0; roll authority is 0.

Autopilot and stability
Inherited

Autopilot following is off; the configured spring and load retain the hardware feel.

Equipment
Inherited

The Starfighter began development in 1952, and the XF-104 first flew in 1954. The U.S. Air Force museum describes its air-superiority origin and its use as tactical fighter and interceptor. Speed, altitude and time-to-climb records became part of the programme’s early public story, while international production carried the design into many different national configurations.

Speeds and limits
Inherited

The indicated-speed references set the profile response scale; they are separate from aircraft operating limits.

Simulator integration
Inherited

The profile targets msfs2020. Add-on-specific controls use only the supported references configured by this profile.

Force-feedback settings
Inherited

The settings define the profile’s effect balance. Device output limits affect physical hand force.

Starting settings and their rationale

These configured values are starting estimates. The explanations describe what each setting controls; physical validation appears separately below.

Estimated starting settings · revision 2
SettingStarting valueWhat it controls and why
Spring strengthStarting value0.74 What it controls and whyThis profile uses powered-control feel for Lockheed F-104 Starfighter. The baseline spring is 0.74. Low-speed spring blending is off.
Master force gainStarting value0.85 What it controls and whyScales overall profile strength while preserving effect balance, subject to device and output limits.
Profile force gainStarting value0.25 What it controls and whyThe aerodynamic-load gain is 0.25 with an indicated-speed reference of 270 KIAS. The hydraulic-load factor of 0.35 scales that modeled term; it is a selected artificial-feel approximation.
Force tuning speed/referenceStarting value270 ktWhat it controls and whySets the IAS reference for aerodynamic loading. It is an estimate, not published cruise TAS or a flight limit.
Spring response reference speedStarting value65 ktWhat it controls and whySets the IAS where the low-speed blend reaches baseline strength; high-speed stiffening also uses it.
Aileron force scaleStarting value0.72 What it controls and whyRoll and pitch aerodynamic scales are 0.72 and 1, respectively. They set the aerodynamic axis balance. No custom spring-travel curve is enabled.
Elevator force scaleStarting value1 What it controls and whyScales pitch aerodynamic loading; pitch spring travel and trim responses are separate settings.
Trim feelStarting valueDisabled What it controls and whyRetained for compatibility and group membership. Trim relief, rather than this flag, controls centre movement.
Trim reliefStarting valueDisabled What it controls and whyAllows trim relief with supported control law and valid telemetry. Axis authorities set its amount.
Autopilot followStarting valueDisabled What it controls and whyAutopilot following is off; the configured spring and load retain the hardware feel.
Autopilot neutral holdStarting valueDisabled What it controls and whyPermits centering hold during a supported AP state, separate from following a moving target.
Output force limitStarting value0.55 What it controls and whyCaps directed-force output. Native spring effects and device limits remain separate.
All 44 starting settings and their rationale

The settings define the profile’s effect balance. Device output limits affect physical hand force.

Estimated starting settings · revision 2
SettingStarting valueWhat it controls and why
Spring strengthStarting value0.74 What it controls and whyThis profile uses powered-control feel for Lockheed F-104 Starfighter. The baseline spring is 0.74. Low-speed spring blending is off.
Spring deadbandStarting value0.04 What it controls and whySets travel around the centre before the baseline spring resists. Smaller values engage it sooner.
Profile force gainStarting value0.25 What it controls and whyThe aerodynamic-load gain is 0.25 with an indicated-speed reference of 270 KIAS. The hydraulic-load factor of 0.35 scales that modeled term; it is a selected artificial-feel approximation.
Master force gainStarting value0.85 What it controls and whyScales overall profile strength while preserving effect balance, subject to device and output limits.
QBlend EnabledStarting valueDisabled What it controls and whyAllows baseline spring strength to rise with indicated airspeed where the control law permits it.
QSpring Minimum FactorStarting value0.55 What it controls and whySets low-speed spring strength as a fraction of baseline when blending is enabled. One keeps full strength.
QSpring Start KnotsStarting value8 ktWhat it controls and whySets the IAS where the low-speed spring blend starts rising. This is a feel threshold, not a flight limit.
Spring response reference speedStarting value65 ktWhat it controls and whySets the IAS where the low-speed blend reaches baseline strength; high-speed stiffening also uses it.
Force tuning speed/referenceStarting value270 ktWhat it controls and whySets the IAS reference for aerodynamic loading. It is an estimate, not published cruise TAS or a flight limit.
Airspeed spring stiffening gainStarting value0 What it controls and whyThe high-speed spring-stiffening gain is 0. No additional speed-driven stiffening is added; this does not disable independent aerodynamic loading.
Airspeed spring stiffening limitStarting value5 What it controls and whyLimits the squared airspeed ratio used for high-speed spring stiffening; it is not a device-force cap.
Aileron force scaleStarting value0.72 What it controls and whyRoll and pitch aerodynamic scales are 0.72 and 1, respectively. They set the aerodynamic axis balance. No custom spring-travel curve is enabled.
Elevator force scaleStarting value1 What it controls and whyScales pitch aerodynamic loading; pitch spring travel and trim responses are separate settings.
Output force limitStarting value0.55 What it controls and whyCaps directed-force output. Native spring effects and device limits remain separate.
Trim feelStarting valueDisabled What it controls and whyRetained for compatibility and group membership. Trim relief, rather than this flag, controls centre movement.
Trim reliefStarting valueDisabled What it controls and whyAllows trim relief with supported control law and valid telemetry. Axis authorities set its amount.
Elevator AuthorityStarting value0 What it controls and whyThe profile uses the trim behaviour configured below. Pitch relief is off, with stored authority 0; roll authority is 0.
Aileron AuthorityStarting value0 What it controls and whyScales supported roll-trim relief and permitted centre movement. Zero removes roll response.
Force Trim EnabledStarting valueDisabled What it controls and whyEnables local force trim, separate from aircraft-owned trim and add-on integration qualification.
GLoad EnabledStarting valueEnabled What it controls and whyAllows load-factor changes to modify permitted spring laws. Passive fly-by-wire feel can suppress it.
Rate Damping EnabledStarting valueEnabled What it controls and whyEnables rate damping with the configured coefficients and control law.
Autopilot followStarting valueDisabled What it controls and whyAutopilot following is off; the configured spring and load retain the hardware feel.
Autopilot follow authorityStarting value0.1 What it controls and whySets admitted AP-follow gain, not a percentage of travel. Runtime ownership and input limits still apply.
Autopilot neutral holdStarting valueDisabled What it controls and whyPermits centering hold during a supported AP state, separate from following a moving target.
Autopilot neutral hold strengthStarting value0.6 What it controls and whySets admitted AP neutral-hold strength; inactive while neutral hold is disabled.
EnabledStarting valueEnabled What it controls and whyEnables aerodynamic cues; each still needs nonzero strength and its simulator conditions.
GainStarting value0 What it controls and whySets stall-buffet strength. Zero removes the cue without changing simulator stalls or warnings.
GainStarting value0 What it controls and whySets high-Mach buffet strength; onset and full-strength thresholds are separate.
GainStarting value0 What it controls and whySets flap buffet at the configured position and speed gates. Flap movement texture is separate.
Maximum flap indexStarting value3 What it controls and whySets the final flap index for detent normalization. UP plus three detents uses maximum index3.
Minimum flap indexStarting value2 What it controls and whySets the first flap detent that admits buffet; this is a handle index, not degrees.
GainStarting value0 What it controls and whySets gear aerodynamic buffet; movement and ground-contact cues are separate.
Shaker EnabledStarting valueDisabled What it controls and whyPermits shaker at supported warning conditions; the switch does not establish aircraft equipment.
Stick shaker amplitudeStarting value0.5 What it controls and whySets triggered shaker strength; inactive while the shaker feature is disabled.
EnabledStarting valueEnabled What it controls and whyEnables ground effects; each still needs its own strength and contact or motion telemetry.
GainStarting value0.4 What it controls and whySets rolling texture strength, modified by speed, surface and undercarriage configuration.
GainStarting value0.25 What it controls and whySets gear-bump texture during ground motion, separate from touchdown impact.
GainStarting value0.65 What it controls and whySets landing-impact strength; landing telemetry and response shape determine the pulse.
GainStarting value0 What it controls and whySets reverse-thrust vibration with valid reverser and engine conditions. Zero removes the cue.
EnabledStarting valueDisabled What it controls and whyEnables engine cues with nonzero settings and valid running-engine telemetry.
GainStarting value0 What it controls and whySets estimated engine vibration using configured telemetry and response, not measured cockpit vibration.
EnabledStarting valueEnabled What it controls and whyEnables accessory cues with configured strengths and observed accessory movement.
GainStarting value0.12 What it controls and whySets texture from observed flap movement; a command without movement does not establish the cue.
GainStarting value0.025 What it controls and whySets texture from observed gear movement, separate from aerodynamic and touchdown effects.
Limits and open questions
  • Estimated powered-control fighter stick with restrained lateral strength. Thin-wing flight-model behaviour does not directly define grip force.
  • No qualified current SSW trim-to-neutral contract; trim relief disabled. Pitch-up protection is not implemented by guessed trim, shaker or pusher events.
  • LN3 navigation and AP functions remain aircraft-owned; no inferred servo signal.
  • Standard accessory motion only; no BLC engine-bleed or hydraulic-failure force assumption.
  • 270 KIAS is an estimated control-feel reference, not cruise TAS, V-speeds or an operating limit.
  • Spring 0.74, lateral scale 0.66, trim relief 0/0; editable estimates, not measured hand forces.
  • Physical and installed-aircraft checks are deferred. Save this profile as the aircraft default if telemetry omits its developer or configuration.
  • Only actual accessory-position changes drive movement textures. No pressure-dependent failures, guessed servo outputs or input compensation.

Physical validation

No physical force validation is recorded in this public catalogue for this revision. Documentary review and software checks do not establish how a particular device feels.

FFB-Bridge maintains this profile’s revisions and tuning discussion.

Revision 2 and download availability in FFB-Bridge ↗
Exact profile identity
Profile
addon-ssw-frf104g
Artifact SHA-256
931c470f1888ce2fa9584edb0b91cdc5d54c59bff266303766ced89f538288fa
Bytes
13182
Spring strength
Forces.SpringStrength
Spring deadband
Forces.SpringDeadband
Profile force gain
Forces.ForceGain
Master force gain
Forces.MasterGain
QBlend Enabled
Forces.QBlendEnabled
QSpring Minimum Factor
Forces.QSpringMinimumFactor
QSpring Start Knots
Forces.QSpringStartKnots
Spring response reference speed
Forces.QSpringFullKnots
Force tuning speed/reference
Forces.CruiseSpeedRefKnots
Airspeed spring stiffening gain
Forces.SpringAirspeedStiffenGain
Airspeed spring stiffening limit
Forces.SpringAirspeedStiffenCap
Aileron force scale
Forces.AileronForceScale
Elevator force scale
Forces.ElevatorForceScale
Output force limit
Forces.MaxOutputForce
Trim feel
StickFeel.TrimFeelEnabled
Trim relief
StickFeel.TrimReliefEnabled
Elevator Authority
StickFeel.TrimRelief.ElevatorAuthority
Aileron Authority
StickFeel.TrimRelief.AileronAuthority
Force Trim Enabled
StickFeel.ForceTrimEnabled
GLoad Enabled
StickFeel.GLoadEnabled
Rate Damping Enabled
StickFeel.RateDampingEnabled
Autopilot follow
Autopilot.FollowEnabled
Autopilot follow authority
Autopilot.FollowAuthority
Autopilot neutral hold
Autopilot.NeutralHoldEnabled
Autopilot neutral hold strength
Autopilot.NeutralHoldStrength
Enabled
Aero.Enabled
Gain
Aero.Stall.Gain
Gain
Aero.Mach.Gain
Gain
Aero.Flap.Gain
Maximum flap index
Aero.Flap.MaxFlapIndex
Minimum flap index
Aero.Flap.MinFlapIndex
Gain
Aero.Gear.Gain
Shaker Enabled
Aero.ShakerEnabled
Stick shaker amplitude
Aero.Shaker.Amplitude
Enabled
Ground.Enabled
Gain
Ground.Rumble.Gain
Gain
Ground.Bumps.Gain
Gain
Ground.Thump.Gain
Gain
Ground.Reverse.Gain
Enabled
Engine.Enabled
Gain
Engine.Rumble.Gain
Enabled
Mechanical.Enabled
Gain
Mechanical.FlapMotion.Gain
Gain
Mechanical.GearMotion.Gain
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