Epic Victory ↗
Epic's experimental light-jet project, represented in simulation by Aerobask.
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Epic's experimental light-jet project, represented in simulation by Aerobask.
A jet-powered military transport designed for both strategic loads and tactical airfield access.
A composite touring single with a whole-aircraft parachute and several generations of avionics.
A post-war Czech light twin with a rounded cabin and engines carried on a low wing.
Lockheed's wide-body TriStar, with three RB211 engines and a distinctive tail intake.
A small three-engine demonstrator created to explore technologies for a future supersonic airliner.
Two related Dutch regional jets developed from the F28 lineage.
A twin-aisle Boeing designed alongside the 757's generation of two-pilot flight decks.
Regional flying built around a high wing, two turboprops and short sectors.
A long-range fighter whose different engine and canopy developments produced several distinct forms.
A heavy transport helicopter whose two large rotors remove the need for a tail rotor.
An all-metal sport and touring aircraft from Bayerische Flugzeugwerke.
A composite amphibian that carries Dornier's centreline engine arrangement into the turboprop era.
A compact aerobatic biplane family with both single-seat and tandem-seat branches.
A heavy-lift helicopter built around an open frame and an external working load.
A family of single-aisle airliners built around sidesticks, electronic flight controls and a shared cockpit.
An enlarged Velocity kit aircraft with a canard and rear-mounted pusher propeller.
A twin-radial military transport with a rear ramp and short-field design priorities.
Tecnam's four-seat high-wing single, built with metal and carbon-fibre components.
A six-seat composite single turboprop with a pressurised cabin and retractable gear.
A twin-turboprop family whose smaller conventional-tail and larger T-tail branches have distinct identities.
A large long-haul twin that introduced Boeing's first commercial fly-by-wire airliner flight controls.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
A 1920s flying boat with two engines arranged in tandem above the wing.
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