Hughes OH-6 / 500 ↗
A small observation-helicopter family with a rounded cabin and compact rotor system.
Explore the aircraft. Find your simulator. Follow the sources.
A small observation-helicopter family with a rounded cabin and compact rotor system.
An experimental twin-boom racing aircraft commissioned by Bob Pond and designed by Burt Rutan.
Embraer's regional-jet family, from the ERJ 135 to the longer ERJ 145.
Mooney's four-seat piston family, developed through many touring-aircraft variants.
A purpose-built agricultural aircraft that also became a single-engine air tanker.
A two-seat powered hang-glider trike with an open cockpit.
A two-seat touring motorglider with interchangeable wing tips.
Piper's two-seat trainer with fixed tricycle landing gear.
A four-seat composite touring and training aircraft developed from Diamond's smaller two-seater.
A corrugated-metal, three-engine transport from the formative years of airline travel.
A rear-engined trijet built to bring jet service to shorter routes and smaller airports.
A high-wing twin turboprop developed for regional freight and passenger transport.
A personal jet with one engine above the rear fuselage and a distinctive V-tail.
A shorter wide-body Airbus from the transition to two-pilot, electronic-instrument cockpits.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
The fixed-gear, six-cylinder touring branch of Piper's PA-28 family.
An open-cockpit biplane trainer that found a second life in civilian flying.
A long-running touring single, familiar in both V-tail and conventional-tail forms.
A two-seat Tecnam high-wing aircraft combining composite and metal construction.
A compact Italian light twin with a shoulder wing and metal airframe.
Cirrus's first type-certified aircraft, a composite piston single.
A purpose-built aerobatic monoplane family developed by pilot and designer Walter Extra.
A streamlined light twin helicopter, with the later Bell 230 in the same family.
Three fictional aircraft for exploring X-Plane’s atmosphere, terrain and extreme flight regimes.
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