Beechcraft Baron 58 / G58 ↗
A low-wing piston twin that carries the Beechcraft touring-aircraft lineage into two-engine flying.
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A low-wing piston twin that carries the Beechcraft touring-aircraft lineage into two-engine flying.
A long-range twin designed around a new wide-body airframe and extensive composite construction.
A pressurised four-engine piston transport from the last major generation before the jet airliner.
BRM Aero's two-seat B23, represented in MSFS by Airfoillabs.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
A pioneering light helicopter whose bubble cabin and exposed structure became widely recognisable.
A low-wing agricultural Cessna with a cockpit and hopper arranged around the job.
A fixed-gear twin turboprop with a long history in regional and remote-area transport.
A utility-aircraft family whose stretched 207 branch trades compact proportions for more cabin space.
A single-engine utility helicopter known as the Écureuil, Squirrel and AStar.
A self-launching sailplane family with its engine inside the fuselage and a folding nose propeller.
A twin-aisle Boeing designed alongside the 757's generation of two-pilot flight decks.
A wooden touring-aircraft family recognisable by the upward-angled outer wing panels.
A close-air-support aircraft with a straight wing, twin tail and two widely separated jet engines.
A high-wing utility aircraft known for short-field work and a broad choice of working configurations.
An unpowered military cargo glider designed to deliver troops and equipment behind a tow aircraft.
A vast inter-war flying boat with twelve engines arranged in six paired installations.
A two-seat composite kit aircraft developed from the Lancair 320.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
The four-engine wide-body whose raised flight deck created one of aviation's most recognisable profiles.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
A military transport developed from the DC-3, used for cargo, troops, parachuting and glider towing.
A four-engine tactical transport built around a rear loading ramp and access to austere airfields.
Epic's experimental light-jet project, represented in simulation by Aerobask.
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