Boeing 747 family ↗
The four-engine wide-body whose raised flight deck created one of aviation's most recognisable profiles.
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The four-engine wide-body whose raised flight deck created one of aviation's most recognisable profiles.
A low-wing agricultural Cessna with a cockpit and hopper arranged around the job.
A narrow-body twin developed as a new generation of medium-range airliner.
A long-range fighter whose different engine and canopy developments produced several distinct forms.
A four-engine tactical transport built around a rear loading ramp and access to austere airfields.
A self-launching sailplane family with its engine inside the fuselage and a folding nose propeller.
A radial-engined light transport whose long career covered passengers, freight and military training.
SOCATA's touring-aircraft family, including the Tobago and Trinidad.
A four-seat composite touring and training aircraft developed from Diamond's smaller two-seater.
A shorter wide-body Airbus from the transition to two-pilot, electronic-instrument cockpits.
A compact rear-engined jet designed for short-haul regional airline work.
A heavy transport helicopter whose two large rotors remove the need for a tail rotor.
A box-shaped utility twin whose cabin and rear access are central to its design.
Pipistrel's streamlined four-seat composite-aircraft design.
A streamlined twin-engine helicopter with a Fenestron tail rotor and retractable landing gear.
A 1920s flying boat with two engines arranged in tandem above the wing.
Regional flying built around a high wing, two turboprops and short sectors.
Epic's experimental light-jet project, represented in simulation by Aerobask.
A close-air-support aircraft with a straight wing, twin tail and two widely separated jet engines.
A four-seat, pressurised kit aircraft with a composite airframe and retractable landing gear.
TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
Lockheed's wide-body TriStar, with three RB211 engines and a distinctive tail intake.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
A First World War trainer that became a familiar sight in the barnstorming era.
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