Beechcraft Starship ↗
A pressurised twin turboprop with a canard, composite airframe and rear-facing propellers.
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A pressurised twin turboprop with a canard, composite airframe and rear-facing propellers.
A long-range twin whose programme emphasised composite construction and more electrically powered systems.
A super-midsize business jet with a swept wing, rear-mounted engines and an integrated glass cockpit.
A family of single-aisle airliners built around sidesticks, electronic flight controls and a shared cockpit.
The four-engine wide-body whose raised flight deck created one of aviation's most recognisable profiles.
A low-wing piston family that spans simple trainers, touring aircraft and retractable-gear Arrows.
A narrow-body twin developed as a new generation of medium-range airliner.
A streamlined light twin helicopter, with the later Bell 230 in the same family.
An open, single-seat ultralight with its propeller behind the pilot.
A corrugated-metal transport best known in its three-engine form.
A push-pull twin with one engine at each end of the central fuselage.
A small twin-engine amphibian that moved from business transport into military and utility service.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
A twin-radial airliner that helped make practical passenger transport a regular business.
A Polish utility aircraft designed for short takeoffs and landings.
A composite, low-wing touring single with fixed gear and a turbocharged engine.
An amphibious turboprop designed around scooping water and delivering it to fires.
A high-wing twin turboprop developed for regional freight and passenger transport.
A single-seat competition sailplane offered in Standard and 18-metre configurations.
A side-by-side two-seat sailplane with a retractable powerplant for self-launching.
Dassault's long-range Falcon 8X, developed from the three-engine 7X.
The fixed-gear, six-cylinder touring branch of Piper's PA-28 family.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
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