Boeing F/A-18E ↗
A carrier-capable multirole fighter, larger than the earlier Hornet from which it developed.
Explore the aircraft. Find your simulator. Follow the sources.
A carrier-capable multirole fighter, larger than the earlier Hornet from which it developed.
A four-seat touring family whose Commander 114 added a larger engine and further refinements.
An enclosed-cabin development of the Bell 47, shaped for passenger and executive transport.
Cessna's unusual piston-powered helicopter, marketed as the Skyhook.
A long-range twin designed around a new wide-body airframe and extensive composite construction.
A four-bladed utility helicopter developed from the LongRanger lineage.
A twin-turboprop utility aircraft developed by Reims Aviation with Cessna.
The JetRanger and LongRanger family: a familiar turbine-helicopter shape with distinct cabin lengths.
A single-engine utility helicopter known as the Écureuil, Squirrel and AStar.
A compact Japanese twin turboprop with a high wing and pressurised cabin.
An open, single-seat ultralight with its propeller behind the pilot.
A six-engine heavy transport created for exceptionally large external and internal loads.
Airbus's first production aircraft, built around a twin-engine wide-body layout.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
A compact aerobatic biplane family with both single-seat and tandem-seat branches.
A composite amphibian that carries Dornier's centreline engine arrangement into the turboprop era.
A purpose-built agricultural aircraft that also became a single-engine air tanker.
A swept-wing business jet designed around high subsonic cruise speed.
A modern composite twin with a roomy cabin and two wing-mounted piston engines.
A tandem two-seat sailplane family used for training and cross-country soaring.
A single-seat competition sailplane offered in Standard and 18-metre configurations.
A twin-turbine Huey descendant with a four-blade main rotor.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
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