Eclipse 550 ↗
A very light twin jet developed from the Eclipse 500.
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A very light twin jet developed from the Eclipse 500.
A tandem-seat autogyro prototype developed around transport and observation roles.
A six-seat composite single turboprop with a pressurised cabin and retractable gear.
A pressurised four-engine piston transport from the last major generation before the jet airliner.
Mooney's four-seat piston family, developed through many touring-aircraft variants.
A low-wing piston twin that carries the Beechcraft touring-aircraft lineage into two-engine flying.
A tandem-seat canard homebuilt with a pusher engine and distinctive winglets.
Lockheed's wide-body TriStar, with three RB211 engines and a distinctive tail intake.
A two-seat light amphibian with a compact boat hull and a pusher propeller.
A side-by-side two-seat sailplane with a retractable powerplant for self-launching.
A pressurised touring twin whose piston and turbine-conversion versions make a particularly interesting comparison.
A small observation-helicopter family with a rounded cabin and compact rotor system.
A compact Australian wartime fighter built around a radial engine.
A late-war single-seat jet fighter with its engine mounted above the fuselage.
A twin-aisle Boeing designed alongside the 757's generation of two-pilot flight decks.
A pressurised single-engine turboprop family that combines a compact cabin with retractable gear.
A four-seat high-wing single that spans generations of conventional instruments and glass cockpits.
A huge wooden flying-boat prototype that made one brief flight in 1947.
A six-engine heavy transport created for exceptionally large external and internal loads.
BRM Aero's two-seat B23, represented in MSFS by Airfoillabs.
Lockheed's tandem-seat Shooting Star jet trainer.
TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
A light turbine helicopter whose land-based Scout and naval Wasp branches served different jobs.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.