TorqueSim Pocket Rocket ↗
TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
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TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
A twin-radial military transport with a rear ramp and short-field design priorities.
A fixed-gear twin turboprop with a long history in regional and remote-area transport.
Epic's experimental light-jet project, represented in simulation by Aerobask.
A French two-seat aerobatic trainer with side-by-side seating and a distinctive curved wing outline.
A compact Italian light twin with a shoulder wing and metal airframe.
A purpose-built aerobatic monoplane family developed by pilot and designer Walter Extra.
A two-seat composite trainer with a low wing and a large canopy.
The purpose-built Ryan monoplane used by Charles Lindbergh for his 1927 solo Atlantic crossing.
A four-bladed utility helicopter developed from the LongRanger lineage.
A Polish utility aircraft designed for short takeoffs and landings.
A composite amphibian that carries Dornier's centreline engine arrangement into the turboprop era.
Lockheed's wide-body TriStar, with three RB211 engines and a distinctive tail intake.
An enclosed-cabin development of the Bell 47, shaped for passenger and executive transport.
A carbon-fibre aerobatic monoplane family with a dedicated air-racing branch.
A two-seat light amphibian with a compact boat hull and a pusher propeller.
A corrugated-metal, three-engine transport from the formative years of airline travel.
A jet-powered military transport designed for both strategic loads and tactical airfield access.
A single-engine utility helicopter known as the Écureuil, Squirrel and AStar.
An open-cockpit biplane trainer that found a second life in civilian flying.
Diamond's four-seat light twin, developed with diesel-powered versions.
A Swedish reconnaissance and dive-bombing aircraft from the early 1940s.
A Canadian tandem-seat trainer developed after the Second World War.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
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