Lancair Legacy ↗
A two-seat composite kit aircraft developed from the Lancair 320.
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A two-seat composite kit aircraft developed from the Lancair 320.
A wartime fighter developed from the earlier Curtiss P-36.
A carrier-capable multirole fighter, larger than the earlier Hornet from which it developed.
An enlarged Velocity kit aircraft with a canard and rear-mounted pusher propeller.
A modern utility single whose family includes both tailwheel and nosewheel configurations.
A Brazilian light trainer with a high wing, tandem seats and a simple utility layout.
Tecnam's two-seat, low-wing Sierra, introduced in the early 2000s.
A compact two-seat light aircraft with a high wing and a wide range of development variants.
A single-engine utility helicopter known as the Écureuil, Squirrel and AStar.
A midsize business jet developed by Bombardier’s Learjet division.
A composite two-seat light sport aircraft with an unobstructed cantilever high wing.
The second-generation Harrier, designed around vectored thrust and short-field operation.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
An enclosed-cabin development of the Bell 47, shaped for passenger and executive transport.
A modern medium twin-engine helicopter developed as a successor to the Dauphin line.
A military transport developed from the DC-3, used for cargo, troops, parachuting and glider towing.
A regional turboprop family whose short early versions and larger Q400 have different proportions and systems.
An enclosed gyroplane represented in VSKYLABS’ X-Plane fleet.
A 1920s flying boat with two engines arranged in tandem above the wing.
A tandem-seat autogyro prototype developed around transport and observation roles.
A composite amphibian that carries Dornier's centreline engine arrangement into the turboprop era.
A compact aerobatic biplane family with both single-seat and tandem-seat branches.
A high-wing light sport aircraft with a broad glazed cabin and tricycle landing gear.
Three fictional aircraft for exploring X-Plane’s atmosphere, terrain and extreme flight regimes.
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