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A high-wing utility turboprop designed for short-field passenger and cargo work.
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A high-wing utility turboprop designed for short-field passenger and cargo work.
A very light twin jet developed from the Eclipse 500.
A pressurised single-engine turboprop family that combines a compact cabin with retractable gear.
Lockheed's wide-body TriStar, with three RB211 engines and a distinctive tail intake.
A small two-seat piston helicopter with a two-bladed main rotor.
A lightweight pusher family with an enclosed cabin and a high, braced wing.
A long-range twin designed around a new wide-body airframe and extensive composite construction.
A four-engine airliner that brought pressurised-cabin travel into scheduled service.
A narrow-body twin developed as a new generation of medium-range airliner.
A purpose-built aerobatic monoplane family developed by pilot and designer Walter Extra.
A DC-10-derived tanker that combined aerial refuelling with passenger and cargo transport.
A long-range twin whose programme emphasised composite construction and more electrically powered systems.
An enclosed-cabin development of the Bell 47, shaped for passenger and executive transport.
A medium commercial helicopter designed for passenger and utility transport.
A compact twin-engine helicopter widely used for medical, police and training work.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
An enclosed, two-seat autogyro with side-by-side seating and a pusher propeller.
A five-seat turbine helicopter developed from Robinson's smaller piston-helicopter line.
A Canadian tandem-seat trainer developed after the Second World War.
Mooney's four-seat piston family, developed through many touring-aircraft variants.
A post-war Businessliner with a radial engine, cabin transport ambitions and tailwheel gear.
A utility piston twin designed for commuter and specialist transport missions.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
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