Draco X ↗
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
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The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
A Belgian light helicopter with two seats arranged side by side.
A box-shaped utility twin whose cabin and rear access are central to its design.
A narrow-body twin developed as a new generation of medium-range airliner.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
A full-length double-deck airliner built for very high passenger capacity.
A late-1930s cabin aircraft with metal construction and retractable landing gear.
A four-seat touring family whose Commander 114 added a larger engine and further refinements.
A lightweight pusher family with an enclosed cabin and a high, braced wing.
A military transport developed from the DC-3, used for cargo, troops, parachuting and glider towing.
A compact rear-engined jet designed for short-haul regional airline work.
A modern medium twin-engine helicopter developed as a successor to the Dauphin line.
A tandem-seat jet trainer that also found a second life in civilian display and racing.
Pipistrel's streamlined four-seat composite-aircraft design.
A tandem two-seat sailplane family used for training and cross-country soaring.
A powered hang-glider wing above an amphibious inflatable boat.
A radial-engined light transport whose long career covered passengers, freight and military training.
A two-seat training single with a high wing and fixed tricycle landing gear.
A vast inter-war flying boat with twelve engines arranged in six paired installations.
A heavy transport helicopter whose two large rotors remove the need for a tail rotor.
A Swedish reconnaissance and dive-bombing aircraft from the early 1940s.
A low-wing piston twin that carries the Beechcraft touring-aircraft lineage into two-engine flying.
A low-wing agricultural Cessna with a cockpit and hopper arranged around the job.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
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