Boeing 777 ↗
A large long-haul twin that introduced Boeing's first commercial fly-by-wire airliner flight controls.
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A large long-haul twin that introduced Boeing's first commercial fly-by-wire airliner flight controls.
The Huey: a turbine-powered utility helicopter with a broad cabin and an unmistakable two-bladed rotor.
A long-range strategic bomber with a swept wing and eight jet engines in paired pods.
A low-wing piston family that spans simple trainers, touring aircraft and retractable-gear Arrows.
A two-seat training single with a high wing and fixed tricycle landing gear.
An unpowered military cargo glider designed to deliver troops and equipment behind a tow aircraft.
Ted Smith's piston twin, later produced by Piper as the Aerostar.
A compact racing aeroplane built around a large radial engine and very short fuselage.
The Stationair utility family, combining a high wing with fixed landing gear.
An enlarged Velocity kit aircraft with a canard and rear-mounted pusher propeller.
A streamlined twin-engine helicopter with a Fenestron tail rotor and retractable landing gear.
A very light twin jet developed from the Eclipse 500.
A personal jet with one engine above the rear fuselage and a distinctive V-tail.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
The Mitchell medium bomber, named for aviation advocate Billy Mitchell.
A push-pull twin with one engine at each end of the central fuselage.
TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
A twin-hull flying boat with its engines mounted together above the wing.
A Swedish reconnaissance and dive-bombing aircraft from the early 1940s.
A narrow-body twin developed as a new generation of medium-range airliner.
A compact Czech touring aircraft with side-by-side seats and a streamlined low-wing airframe.
A four-engine airliner whose history also includes long-range maritime military service.
Epic's experimental light-jet project, represented in simulation by Aerobask.
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