Epic Victory ↗
Epic's experimental light-jet project, represented in simulation by Aerobask.
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Epic's experimental light-jet project, represented in simulation by Aerobask.
A large amphibious flying boat built around maritime rescue and utility transport.
A purpose-built aerobatic monoplane family developed by pilot and designer Walter Extra.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
Regional flying built around a high wing, two turboprops and short sectors.
Airbus's first production aircraft, built around a twin-engine wide-body layout.
A compact two-seat light aircraft with a high wing and a wide range of development variants.
An open-cockpit biplane trainer that found a second life in civilian flying.
A carbon-fibre aerobatic monoplane family with a dedicated air-racing branch.
A radial-engine trainer that also served in combat and civilian warbird roles.
A twin-radial military transport with a rear ramp and short-field design priorities.
A pioneering light helicopter whose bubble cabin and exposed structure became widely recognisable.
A four-engine Airbus wide-body developed in parallel with the A330.
A modern medium twin-engine helicopter developed as a successor to the Dauphin line.
A low-wing agricultural Cessna with a cockpit and hopper arranged around the job.
A pressurised four-engine piston transport from the last major generation before the jet airliner.
A long-range fighter whose different engine and canopy developments produced several distinct forms.
A twin-turbine Huey descendant with a four-blade main rotor.
Beechcraft's Model 76, designed to introduce pilots to twin-engine flying.
A two-seat Tecnam high-wing aircraft combining composite and metal construction.
A long-haul twin whose family spans passenger, freight and specialist transport roles.
A heavy-lift helicopter built around an open frame and an external working load.
A corrugated-metal, three-engine transport from the formative years of airline travel.
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