RotorWay Exec / JetExec ↗
RotorWay's two-seat kit-helicopter family, with piston and turbine simulator interpretations.
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RotorWay's two-seat kit-helicopter family, with piston and turbine simulator interpretations.
A modern medium twin-engine helicopter developed as a successor to the Dauphin line.
A modern open-cockpit light aircraft that revives the corrugated-metal style of the 1929 A50.
Grumman’s small twin-engine amphibian: a flying boat with retractable wheels and a life spanning wartime service, private travel and seaplane training.
A high-wing light sport aircraft with a broad glazed cabin and tricycle landing gear.
Cessna's unusual piston-powered helicopter, marketed as the Skyhook.
TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
The tip-tanked turbofan Learjets, combining the classic compact airframe with longer range and careers in business, military and medical flying.
A specialised reconnaissance aircraft designed for very high altitude and sustained supersonic flight.
A low-wing piston twin that carries the Beechcraft touring-aircraft lineage into two-engine flying.
A British jet trainer with tandem seating and a long military training career.
The JetRanger and LongRanger family: a familiar turbine-helicopter shape with distinct cabin lengths.
A carbon-fibre aerobatic monoplane family with a dedicated air-racing branch.
A Belgian light helicopter with two seats arranged side by side.
A pressurised four-engine piston transport from the last major generation before the jet airliner.
A rear-engined trijet built to bring jet service to shorter routes and smaller airports.
A four-engine jetliner that helped establish the shape of long-distance jet travel.
Ted Smith's piston twin, later produced by Piper as the Aerostar.
An experimental French helicopter with two coaxial, counter-rotating rotors.
A powered hang-glider wing above an amphibious inflatable boat.
A single-seat aerobatic monoplane that also became a familiar air-racing aircraft.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
A long-range fighter whose different engine and canopy developments produced several distinct forms.
A box-shaped utility twin whose cabin and rear access are central to its design.
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