Cessna 185F ↗
A tailwheel utility single built around a high wing and a substantial working cabin.
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A tailwheel utility single built around a high wing and a substantial working cabin.
A rear-engined trijet built to bring jet service to shorter routes and smaller airports.
A six-engine heavy transport created for exceptionally large external and internal loads.
A midsize business jet developed by Bombardier’s Learjet division.
A compact racing aeroplane built around a large radial engine and very short fuselage.
An unpowered military cargo glider designed to deliver troops and equipment behind a tow aircraft.
A streamlined light twin helicopter, with the later Bell 230 in the same family.
A low-wing agricultural Cessna with a cockpit and hopper arranged around the job.
A huge wooden flying-boat prototype that made one brief flight in 1947.
A two-seat Tecnam high-wing aircraft combining composite and metal construction.
A twin-radial military transport with a rear ramp and short-field design priorities.
A purpose-built aerobatic monoplane family developed by pilot and designer Walter Extra.
A carbon-fibre aerobatic monoplane family with a dedicated air-racing branch.
BRM Aero's two-seat B23, represented in MSFS by Airfoillabs.
A large amphibious flying boat built around maritime rescue and utility transport.
TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
A twin-engine business jet designed to retain some of the utility flexibility associated with the PC-12.
A very light twin jet developed from the Eclipse 500.
A family of single-aisle airliners built around sidesticks, electronic flight controls and a shared cockpit.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
A narrow-body twin developed as a new generation of medium-range airliner.
A two-seat composite kit aircraft developed from the Lancair 320.
Cessna's unusual piston-powered helicopter, marketed as the Skyhook.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
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