Cessna 172 Skyhawk ↗
A four-seat high-wing single that spans generations of conventional instruments and glass cockpits.
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A four-seat high-wing single that spans generations of conventional instruments and glass cockpits.
An enclosed-cabin development of the Bell 47, shaped for passenger and executive transport.
A three-engine airliner that became a mainstay of Soviet and Russian passenger transport.
A First World War trainer that became a familiar sight in the barnstorming era.
A high-wing twin turboprop developed for regional freight and passenger transport.
A low-wing agricultural Cessna with a cockpit and hopper arranged around the job.
A two-seat naval fighter with variable-sweep wings and a cockpit built around pilot and radar-intercept officer roles.
A two-seat composite kit aircraft developed from the Lancair 320.
A close-air-support aircraft with a straight wing, twin tail and two widely separated jet engines.
A small twin-engine amphibian that moved from business transport into military and utility service.
Airbus's first production aircraft, built around a twin-engine wide-body layout.
A pressurised single turboprop with a large cargo door and a broad range of working roles.
A streamlined twin-engine helicopter with a Fenestron tail rotor and retractable landing gear.
A pressurised twin turboprop with a canard, composite airframe and rear-facing propellers.
A jet-powered military transport designed for both strategic loads and tactical airfield access.
Regional flying built around a high wing, two turboprops and short sectors.
A compact racing aeroplane built around a large radial engine and very short fuselage.
A compact twin-engine helicopter widely used for medical, police and training work.
Ted Smith's piston twin, later produced by Piper as the Aerostar.
Cessna's retractable-gear Centurion, a high-wing touring aircraft.
Epic's experimental light-jet project, represented in simulation by Aerobask.
A cabin biplane with the lower wing placed ahead of the upper one.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
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