Stemme S12G ↗
A self-launching sailplane family with its engine inside the fuselage and a folding nose propeller.
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A self-launching sailplane family with its engine inside the fuselage and a folding nose propeller.
Two related Dutch regional jets developed from the F28 lineage.
A Polish utility aircraft designed for short takeoffs and landings.
A light business jet with a swept wing, rear-mounted engines and an integrated flight deck.
A wide-cabin business-jet family that developed from Canadair's original Challenger programme.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
A composite touring single with a whole-aircraft parachute and several generations of avionics.
A tailwheel utility single built around a high wing and a substantial working cabin.
A long-haul twin whose family spans passenger, freight and specialist transport roles.
A compact aerobatic biplane family with both single-seat and tandem-seat branches.
A post-war Businessliner with a radial engine, cabin transport ambitions and tailwheel gear.
A late-1930s cabin aircraft with metal construction and retractable landing gear.
A twin-radial military transport with a rear ramp and short-field design priorities.
A light turbine helicopter combining an Alouette II airframe with more powerful Alouette III components.
Ted Smith's piston twin, later produced by Piper as the Aerostar.
A pioneering all-metal transport with an enclosed passenger cabin and corrugated skin.
A four-engine tactical transport built around a rear loading ramp and access to austere airfields.
A swept-wing business jet designed around high subsonic cruise speed.
A two-seat composite trainer with a low wing and a large canopy.
Pipistrel's streamlined four-seat composite-aircraft design.
A pressurised four-engine piston transport from the last major generation before the jet airliner.
A close-air-support aircraft with a straight wing, twin tail and two widely separated jet engines.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
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