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Three fictional aircraft for exploring X-Plane’s atmosphere, terrain and extreme flight regimes.
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Three fictional aircraft for exploring X-Plane’s atmosphere, terrain and extreme flight regimes.
An open, single-seat ultralight with its propeller behind the pilot.
A full-length double-deck airliner built for very high passenger capacity.
A five-seat composite single whose development led to the diesel DA50 RG.
A fixed-wing observation aircraft with a helicopter-like view from its glazed nose.
A DC-10-derived tanker that combined aerial refuelling with passenger and cargo transport.
A four-bladed utility helicopter developed from the LongRanger lineage.
A four-seat piston helicopter with a two-blade main rotor and conventional tail rotor.
A tailwheel utility aircraft with a high wing and a large cabin loading door.
A four-seat composite touring and training aircraft developed from Diamond's smaller two-seater.
A regional jet family with four small engines, a high wing and a large split tail airbrake.
A post-war Czech light twin with a rounded cabin and engines carried on a low wing.
An experimental twin-boom racing aircraft commissioned by Bob Pond and designed by Burt Rutan.
An electric-powered educational glider concept inspired by the human-powered MIT Daedalus 88.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
An all-metal sport and touring aircraft from Bayerische Flugzeugwerke.
A carrier-capable multirole fighter, larger than the earlier Hornet from which it developed.
The Mitchell medium bomber, named for aviation advocate Billy Mitchell.
A single-engine utility helicopter known as the Écureuil, Squirrel and AStar.
A two-seat light amphibian with a compact boat hull and a pusher propeller.
Ted Smith's piston twin, later produced by Piper as the Aerostar.
Pipistrel's streamlined four-seat composite-aircraft design.
A self-launching sailplane family with its engine inside the fuselage and a folding nose propeller.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
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