Epic Victory ↗
Epic's experimental light-jet project, represented in simulation by Aerobask.
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Epic's experimental light-jet project, represented in simulation by Aerobask.
A pressurised twin turboprop with a canard, composite airframe and rear-facing propellers.
Pipistrel's streamlined four-seat composite-aircraft design.
A very light twin jet developed from the Eclipse 500.
A four-bladed utility helicopter developed from the LongRanger lineage.
Lockheed's tandem-seat Shooting Star jet trainer.
A tailwheel utility single built around a high wing and a substantial working cabin.
A long-running touring single, familiar in both V-tail and conventional-tail forms.
A fixed-wing observation aircraft with a helicopter-like view from its glazed nose.
A four-engine airliner that brought pressurised-cabin travel into scheduled service.
A pressurised single-engine turboprop family that combines a compact cabin with retractable gear.
A modern two-seat piston helicopter designed around the training role.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
RotorWay's two-seat kit-helicopter family, with piston and turbine simulator interpretations.
A three-engine airliner that became a mainstay of Soviet and Russian passenger transport.
A two-seat composite kit aircraft developed from the Lancair 320.
A small two-seat piston helicopter with a two-bladed main rotor.
A pressurised single turboprop with a large cargo door and a broad range of working roles.
A twin-turbine Huey descendant with a four-blade main rotor.
A radial-engined light transport whose long career covered passengers, freight and military training.
A long-haul twin whose family spans passenger, freight and specialist transport roles.
A long-range fighter whose different engine and canopy developments produced several distinct forms.
A purpose-built agricultural aircraft that also became a single-engine air tanker.
A short-haul jet family that evolved through several generations of engines, wings and flight decks.
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