PZL-104 Wilga ↗
A Polish utility aircraft designed for short takeoffs and landings.
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A Polish utility aircraft designed for short takeoffs and landings.
A European variable-sweep combat-aircraft family with distinct strike and interceptor versions.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
A four-engine tactical transport built around a rear loading ramp and access to austere airfields.
A push-pull twin with one engine at each end of the central fuselage.
A two-seat training single with a high wing and fixed tricycle landing gear.
A tandem-seat autogyro prototype developed around transport and observation roles.
A two-seat light amphibian with a compact boat hull and a pusher propeller.
A cabin biplane with the lower wing placed ahead of the upper one.
A carbon-fibre aerobatic monoplane family with a dedicated air-racing branch.
The H130 utility helicopter, descended from the AS350 and fitted with a Fenestron.
Ted Smith's piston twin, later produced by Piper as the Aerostar.
A four-engine Airbus wide-body developed in parallel with the A330.
A purpose-built agricultural aircraft that also became a single-engine air tanker.
A retractable-gear touring single with an all-metal airframe and a long-lived enthusiast following.
A four-seat high-wing single that spans generations of conventional instruments and glass cockpits.
A single-seat helicopter originally developed as a homebuilt kit.
Regional flying built around a high wing, two turboprops and short sectors.
A four-seat touring family whose Commander 114 added a larger engine and further refinements.
An enclosed-cabin development of the Bell 47, shaped for passenger and executive transport.
Three fictional aircraft for exploring X-Plane’s atmosphere, terrain and extreme flight regimes.
A single-engine utility helicopter known as the Écureuil, Squirrel and AStar.
An open, single-seat ultralight with its propeller behind the pilot.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.