Epic Victory ↗
Epic's experimental light-jet project, represented in simulation by Aerobask.
Explore the aircraft. Find your simulator. Follow the sources.
Epic's experimental light-jet project, represented in simulation by Aerobask.
TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
A composite touring single with a whole-aircraft parachute and several generations of avionics.
RotorWay's two-seat kit-helicopter family, with piston and turbine simulator interpretations.
A wartime fighter developed from the earlier Curtiss P-36.
A purpose-built agricultural aircraft that also became a single-engine air tanker.
A four-bladed utility helicopter developed from the LongRanger lineage.
Beechcraft's Model 76, designed to introduce pilots to twin-engine flying.
A French two-seat aerobatic trainer with side-by-side seating and a distinctive curved wing outline.
A carbon-fibre aerobatic monoplane family with a dedicated air-racing branch.
A large long-haul twin that introduced Boeing's first commercial fly-by-wire airliner flight controls.
A four-engine airliner whose history also includes long-range maritime military service.
A four-engine Airbus wide-body developed in parallel with the A330.
A Canadian tandem-seat trainer developed after the Second World War.
A tailwheel utility single built around a high wing and a substantial working cabin.
A twin-turbine Huey descendant with a four-blade main rotor.
A long-range fighter whose different engine and canopy developments produced several distinct forms.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
A twin-radial military transport with a rear ramp and short-field design priorities.
A modern utility single whose family includes both tailwheel and nosewheel configurations.
The Model 525 CitationJet, the starting point of Cessna's CJ and M2 lineage.
A military transport developed from the DC-3, used for cargo, troops, parachuting and glider towing.
Three fictional aircraft for exploring X-Plane’s atmosphere, terrain and extreme flight regimes.
A family of single-aisle airliners built around sidesticks, electronic flight controls and a shared cockpit.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.