Aeros-2 trike ↗
A two-seat powered hang-glider trike with an open cockpit.
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A two-seat powered hang-glider trike with an open cockpit.
A compact two-seat light aircraft with a high wing and a wide range of development variants.
A fixed-wing observation aircraft with a helicopter-like view from its glazed nose.
A Hungarian two-seat light helicopter powered by a Rotax 915 iS.
An enclosed, two-seat autogyro with side-by-side seating and a pusher propeller.
A self-launching sailplane family with its engine inside the fuselage and a folding nose propeller.
An early CRJ regional jet with rear-mounted engines and a small airliner flight deck.
TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
Regional flying built around a high wing, two turboprops and short sectors.
The Huey: a turbine-powered utility helicopter with a broad cabin and an unmistakable two-bladed rotor.
A family of single-aisle airliners built around sidesticks, electronic flight controls and a shared cockpit.
A composite amphibian that carries Dornier's centreline engine arrangement into the turboprop era.
A compact twin-engine helicopter widely used for medical, police and training work.
A light amphibian with a hull, retractable wheels and a pusher propeller.
A compact Italian light twin with a shoulder wing and metal airframe.
A DC-10-derived tanker that combined aerial refuelling with passenger and cargo transport.
A five-seat composite single whose development led to the diesel DA50 RG.
A two-seat Tecnam high-wing aircraft combining composite and metal construction.
A three-engine airliner that became a mainstay of Soviet and Russian passenger transport.
Epic's experimental light-jet project, represented in simulation by Aerobask.
RotorWay's two-seat kit-helicopter family, with piston and turbine simulator interpretations.
A tandem-seat canard homebuilt with a pusher engine and distinctive winglets.
A four-engine airliner that brought pressurised-cabin travel into scheduled service.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.