TorqueSim Pocket Rocket ↗
TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
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TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
A four-seat touring family whose Commander 114 added a larger engine and further refinements.
The fixed-gear, six-cylinder touring branch of Piper's PA-28 family.
A push-pull twin with one engine at each end of the central fuselage.
Cirrus's first type-certified aircraft, a composite piston single.
A four-engine Airbus wide-body developed in parallel with the A330.
A super-midsize business jet with a swept wing, rear-mounted engines and an integrated glass cockpit.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
A regional jet family with four small engines, a high wing and a large split tail airbrake.
A radial-engine trainer that also served in combat and civilian warbird roles.
A compact regional turboprop with a pressurised cabin for up to 19 passengers.
Airbus's first production aircraft, built around a twin-engine wide-body layout.
A tailwheel utility single built around a high wing and a substantial working cabin.
A vast inter-war flying boat with twelve engines arranged in six paired installations.
Lockheed's tandem-seat Shooting Star jet trainer.
A two-seat composite trainer with a low wing and a large canopy.
A compact utility helicopter distinguished by its enclosed Fenestron tail rotor.
A pressurised touring twin whose piston and turbine-conversion versions make a particularly interesting comparison.
A single-engine utility helicopter known as the Écureuil, Squirrel and AStar.
A six-engine heavy transport created for exceptionally large external and internal loads.
A light tandem-seat taildragger built around the familiar braced high-wing layout.
A modern medium twin-engine helicopter developed as a successor to the Dauphin line.
A compact twin-engine helicopter widely used for medical, police and training work.
Three fictional aircraft for exploring X-Plane’s atmosphere, terrain and extreme flight regimes.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.