Epic Victory ↗
Epic's experimental light-jet project, represented in simulation by Aerobask.
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Epic's experimental light-jet project, represented in simulation by Aerobask.
A pressurised touring twin whose piston and turbine-conversion versions make a particularly interesting comparison.
A turbine-powered utility helicopter with a broad cabin and a long international service history.
A radial-engine trainer that also served in combat and civilian warbird roles.
A retractable-gear touring single with an all-metal airframe and a long-lived enthusiast following.
A twin-aisle Boeing designed alongside the 757's generation of two-pilot flight decks.
A twin-turboprop family whose smaller conventional-tail and larger T-tail branches have distinct identities.
A Hungarian two-seat light helicopter powered by a Rotax 915 iS.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
A specialised reconnaissance aircraft designed for very high altitude and sustained supersonic flight.
Pipistrel's streamlined four-seat composite-aircraft design.
A pressurised cabin-class piston twin, from the tip-tanked 414 to the longer-wing 414A and its many aftermarket conversions.
A utility piston twin designed for commuter and specialist transport missions.
A compact Czech touring aircraft with side-by-side seats and a streamlined low-wing airframe.
A modern two-seat piston helicopter designed around the training role.
A pressurised four-engine piston transport from the last major generation before the jet airliner.
A tandem-seat homebuilt jet with composite construction and retractable landing gear.
A twin-radial airliner that helped make practical passenger transport a regular business.
A family of single-aisle airliners built around sidesticks, electronic flight controls and a shared cockpit.
The H130 utility helicopter, descended from the AS350 and fitted with a Fenestron.
A long-range strategic bomber with a swept wing and eight jet engines in paired pods.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
A short-haul jet family that evolved through several generations of engines, wings and flight decks.
A European variable-sweep combat-aircraft family with distinct strike and interceptor versions.
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