Embraer E-Jets ↗
A four-abreast regional-jet family spanning the E170, E175, E190 and E195.
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A four-abreast regional-jet family spanning the E170, E175, E190 and E195.
A two-seat composite trainer with a low wing and a large canopy.
A long-haul twin whose family spans passenger, freight and specialist transport roles.
A full-length double-deck airliner built for very high passenger capacity.
Lockheed's wide-body TriStar, with three RB211 engines and a distinctive tail intake.
A four-seat, pressurised kit aircraft with a composite airframe and retractable landing gear.
Piper's two-seat trainer with fixed tricycle landing gear.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
A four-seat touring family whose Commander 114 added a larger engine and further refinements.
A wartime fighter developed from the earlier Curtiss P-36.
A composite touring single with a whole-aircraft parachute and several generations of avionics.
Piper's PA-31 utility twin, used in commuter, cargo and corporate transport.
A shorter wide-body Airbus from the transition to two-pilot, electronic-instrument cockpits.
A wide-cabin business-jet family that developed from Canadair's original Challenger programme.
A super-midsize business jet with a swept wing, rear-mounted engines and an integrated glass cockpit.
Dassault's long-range Falcon 8X, developed from the three-engine 7X.
A twin-turboprop regional airliner developed through Swedish and American industrial cooperation.
A twin-engine business jet designed to retain some of the utility flexibility associated with the PC-12.
BRM Aero's two-seat B23, represented in MSFS by Airfoillabs.
A lightweight pusher family with an enclosed cabin and a high, braced wing.
A heavy transport helicopter whose two large rotors remove the need for a tail rotor.
An open-cockpit biplane trainer that found a second life in civilian flying.
A purpose-built aerobatic monoplane family developed by pilot and designer Walter Extra.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
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