TorqueSim Pocket Rocket ↗
TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
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TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
The Mitchell medium bomber, named for aviation advocate Billy Mitchell.
The second-generation Harrier, designed around vectored thrust and short-field operation.
A British utility twin built around short regional and practical transport work.
A super-midsize business jet with a swept wing, rear-mounted engines and an integrated glass cockpit.
A compact twin-engine helicopter widely used for medical, police and training work.
A purpose-built aerobatic monoplane family developed by pilot and designer Walter Extra.
A pressurised single turboprop with a large cargo door and a broad range of working roles.
The four-engine Flying Fortress, a major American bomber of the Second World War.
A post-war Czech light twin with a rounded cabin and engines carried on a low wing.
A high-wing utility turboprop designed for short-field passenger and cargo work.
A radial-engined light transport whose long career covered passengers, freight and military training.
A turbine-powered utility helicopter with a broad cabin and a long international service history.
Beechcraft's Model 76, designed to introduce pilots to twin-engine flying.
A radial-engine trainer that also served in combat and civilian warbird roles.
A huge wooden flying-boat prototype that made one brief flight in 1947.
A jet-powered military transport designed for both strategic loads and tactical airfield access.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
Mooney's four-seat piston family, developed through many touring-aircraft variants.
A cabin biplane with the lower wing placed ahead of the upper one.
A six-engine heavy transport created for exceptionally large external and internal loads.
A compact twin-engine transport helicopter with retractable gear and a long development history.
A four-engine jetliner that helped establish the shape of long-distance jet travel.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
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