Pipistrel Virus SW 121 ↗
A compact two-seat light aircraft with a high wing and a wide range of development variants.
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A compact two-seat light aircraft with a high wing and a wide range of development variants.
The turboprop-powered member of Beechcraft’s tandem-seat Mentor training family.
A light turbine helicopter whose land-based Scout and naval Wasp branches served different jobs.
The Huey: a turbine-powered utility helicopter with a broad cabin and an unmistakable two-bladed rotor.
Pipistrel's streamlined four-seat composite-aircraft design.
A two-seat powered hang-glider trike with an open cockpit.
A single-engine turboprop workhorse for passenger services, freight and remote-area transport.
A large twin-engine helicopter from the Super Puma line, used for offshore and public-service work.
A tandem-seat development of Scheibe’s touring motorglider family.
Tecnam's two-seat, low-wing Sierra, introduced in the early 2000s.
Three fictional aircraft for exploring X-Plane’s atmosphere, terrain and extreme flight regimes.
A two-seat, twin-engine fighter that served naval and land-based air forces in many roles.
A two-seat composite kit aircraft developed from the Lancair 320.
A two-seat amphibian with a flying-boat hull and a pusher engine above the cabin.
A tailwheel utility single built around a high wing and a substantial working cabin.
A cabin-class piston twin designed for commuter, cargo and utility work.
A radial-engine trainer that also served in combat and civilian warbird roles.
A small two-seat piston helicopter with a two-bladed main rotor.
Epic's experimental light-jet project, represented in simulation by Aerobask.
TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
A two-seat touring motorglider with interchangeable wing tips.
An enclosed, two-seat autogyro with side-by-side seating and a pusher propeller.
A composite two-seat light sport aircraft with an unobstructed cantilever high wing.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.