Lockheed L-1011 TriStar ↗
Lockheed's wide-body TriStar, with three RB211 engines and a distinctive tail intake.
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Lockheed's wide-body TriStar, with three RB211 engines and a distinctive tail intake.
A slender supersonic trainer with tandem seats and two small afterburning turbojets.
A regional jet family with four small engines, a high wing and a large split tail airbrake.
An open, single-seat ultralight with its propeller behind the pilot.
A tandem-seat jet trainer that also found a second life in civilian display and racing.
A side-by-side military trainer with a low wing and fixed tricycle landing gear.
TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
A high-wing utility turboprop designed for short-field passenger and cargo work.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
A box-shaped utility twin whose cabin and rear access are central to its design.
A two-seat Tecnam high-wing aircraft combining composite and metal construction.
A pressurised touring twin whose piston and turbine-conversion versions make a particularly interesting comparison.
Pipistrel's streamlined four-seat composite-aircraft design.
Tecnam's two-seat, low-wing Sierra, introduced in the early 2000s.
A flyable interpretation of Testors’ 1980s speculative stealth-fighter design.
A First World War trainer that became a familiar sight in the barnstorming era.
A British jet trainer with tandem seating and a long military training career.
A modern medium twin-engine helicopter developed as a successor to the Dauphin line.
Airbus's first production aircraft, built around a twin-engine wide-body layout.
A four-bladed utility helicopter developed from the LongRanger lineage.
A light business jet with a swept wing, rear-mounted engines and an integrated flight deck.
A twin-aisle Boeing designed alongside the 757's generation of two-pilot flight decks.
Epic's experimental light-jet project, represented in simulation by Aerobask.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.