Cessna 195 Businessliner ↗
A post-war Businessliner with a radial engine, cabin transport ambitions and tailwheel gear.
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A post-war Businessliner with a radial engine, cabin transport ambitions and tailwheel gear.
A composite touring single with a whole-aircraft parachute and several generations of avionics.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
A two-seat touring motorglider with interchangeable wing tips.
A specialised reconnaissance aircraft designed for very high altitude and sustained supersonic flight.
A four-engine Airbus wide-body developed in parallel with the A330.
A compact rear-engined jet designed for short-haul regional airline work.
A modern composite twin with a roomy cabin and two wing-mounted piston engines.
A four-seat high-wing single that spans generations of conventional instruments and glass cockpits.
A Swedish reconnaissance and dive-bombing aircraft from the early 1940s.
Epic's experimental light-jet project, represented in simulation by Aerobask.
Piper's PA-31 utility twin, used in commuter, cargo and corporate transport.
Cessna's unusual piston-powered helicopter, marketed as the Skyhook.
A composite, low-wing touring single with fixed gear and a turbocharged engine.
A light business jet with a swept wing, rear-mounted engines and an integrated flight deck.
A six-engine heavy transport created for exceptionally large external and internal loads.
A powered hang-glider wing above an amphibious inflatable boat.
A jet-powered military transport designed for both strategic loads and tactical airfield access.
A cabin-class piston twin designed for commuter, cargo and utility work.
A simulator-designed very light jet using the Citation Mustang as a reference.
A super-midsize business jet with a swept wing, rear-mounted engines and an integrated glass cockpit.
An amphibious turboprop designed around scooping water and delivering it to fires.
A small two-seat piston helicopter with a two-bladed main rotor.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
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