Airbus A300-600R ↗
Airbus's first production aircraft, built around a twin-engine wide-body layout.
Explore the aircraft. Find your simulator. Follow the sources.
Airbus's first production aircraft, built around a twin-engine wide-body layout.
A 1920s flying boat with two engines arranged in tandem above the wing.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
Tecnam's four-seat high-wing single, built with metal and carbon-fibre components.
A Brazilian light trainer with a high wing, tandem seats and a simple utility layout.
A very light twin jet developed from the Eclipse 500.
A lightweight pusher family with an enclosed cabin and a high, braced wing.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
A tandem-seat jet trainer that also found a second life in civilian display and racing.
A two-seat composite trainer with a low wing and a large canopy.
A carrier-capable multirole fighter, larger than the earlier Hornet from which it developed.
An enclosed-cabin development of the Bell 47, shaped for passenger and executive transport.
A single-seat aerobatic monoplane that also became a familiar air-racing aircraft.
A light business jet with a swept wing, rear-mounted engines and an integrated flight deck.
Beechcraft's Model 76, designed to introduce pilots to twin-engine flying.
A late-1930s cabin aircraft with metal construction and retractable landing gear.
A huge wooden flying-boat prototype that made one brief flight in 1947.
A Swedish reconnaissance and dive-bombing aircraft from the early 1940s.
A two-seat composite kit aircraft developed from the Lancair 320.
Cessna's retractable-gear Centurion, a high-wing touring aircraft.
A compact racing aeroplane built around a large radial engine and very short fuselage.
A fixed-gear twin turboprop with a long history in regional and remote-area transport.
Epic's experimental light-jet project, represented in simulation by Aerobask.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
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