Airbus H125 ↗
A single-engine utility helicopter known as the Écureuil, Squirrel and AStar.
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A single-engine utility helicopter known as the Écureuil, Squirrel and AStar.
A two-seat, twin-engine fighter that served naval and land-based air forces in many roles.
A light amphibian with a hull, retractable wheels and a pusher propeller.
A long-range trijet developed from the DC-10 with a stretched fuselage and revised wing and cockpit.
A twin-engine utility helicopter with roots in the BK 117 and EC145 families.
A utility piston twin designed for commuter and specialist transport missions.
A vast inter-war flying boat with twelve engines arranged in six paired installations.
Regional flying built around a high wing, two turboprops and short sectors.
A four-engine Airbus wide-body developed in parallel with the A330.
Pipistrel's streamlined four-seat composite-aircraft design.
A modern two-seat piston helicopter designed around the training role.
A compact utility helicopter distinguished by its enclosed Fenestron tail rotor.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
A compact regional turboprop with a pressurised cabin for up to 19 passengers.
A twin-aisle Boeing designed alongside the 757's generation of two-pilot flight decks.
A high-wing twin turboprop developed for regional freight and passenger transport.
A compact racing aeroplane built around a large radial engine and very short fuselage.
A modern medium twin-engine helicopter developed as a successor to the Dauphin line.
A pressurised twin turboprop with a canard, composite airframe and rear-facing propellers.
A personal jet with one engine above the rear fuselage and a distinctive V-tail.
A compact aerobatic biplane family with both single-seat and tandem-seat branches.
Two related Dutch regional jets developed from the F28 lineage.
A pressurised single turboprop with a large cargo door and a broad range of working roles.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
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