Eclipse 550 ↗
A very light twin jet developed from the Eclipse 500.
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A very light twin jet developed from the Eclipse 500.
A large long-haul twin that introduced Boeing's first commercial fly-by-wire airliner flight controls.
An Italian light aircraft known for military training and aerobatic use.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
A streamlined light twin helicopter, with the later Bell 230 in the same family.
An enclosed gyroplane represented in VSKYLABS’ X-Plane fleet.
A four-engine tactical transport built around a rear loading ramp and access to austere airfields.
Ted Smith's piston twin, later produced by Piper as the Aerostar.
A cabin biplane with the lower wing placed ahead of the upper one.
A vast inter-war flying boat with twelve engines arranged in six paired installations.
A tandem-seat light aircraft with a streamlined low-wing layout.
A narrow-body twin developed as a new generation of medium-range airliner.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
A close-air-support aircraft with a straight wing, twin tail and two widely separated jet engines.
A high-wing twin turboprop developed for regional freight and passenger transport.
A two-seat composite trainer with a low wing and a large canopy.
A fixed-wing observation aircraft with a helicopter-like view from its glazed nose.
A large amphibious flying boat built around maritime rescue and utility transport.
Mooney's four-seat piston family, developed through many touring-aircraft variants.
Avro's delta-wing bomber, developed for Britain's postwar strategic force.
The four-engine wide-body whose raised flight deck created one of aviation's most recognisable profiles.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
A composite two-seat light sport aircraft with an unobstructed cantilever high wing.
A regional turboprop family whose short early versions and larger Q400 have different proportions and systems.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.