Cessna 188 AGTruck ↗
A low-wing agricultural Cessna with a cockpit and hopper arranged around the job.
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A low-wing agricultural Cessna with a cockpit and hopper arranged around the job.
A narrow-body twin developed as a new generation of medium-range airliner.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
A five-seat turbine helicopter developed from Robinson's smaller piston-helicopter line.
A midsize business jet developed by Bombardier’s Learjet division.
Cessna's retractable-gear Centurion, a high-wing touring aircraft.
A high-wing utility turboprop designed for short-field passenger and cargo work.
A light business jet with a swept wing, rear-mounted engines and an integrated flight deck.
A 1920s flying boat with two engines arranged in tandem above the wing.
A flyable interpretation of Testors’ 1980s speculative stealth-fighter design.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
A twin-turboprop regional airliner developed through Swedish and American industrial cooperation.
A single-seat competition sailplane offered in Standard and 18-metre configurations.
An electric-powered educational glider concept inspired by the human-powered MIT Daedalus 88.
A streamlined light twin helicopter, with the later Bell 230 in the same family.
The Huey: a turbine-powered utility helicopter with a broad cabin and an unmistakable two-bladed rotor.
A medium commercial helicopter designed for passenger and utility transport.
A Brazilian light trainer with a high wing, tandem seats and a simple utility layout.
A modern open-cockpit light aircraft that revives the corrugated-metal style of the 1929 A50.
A corrugated-metal transport best known in its three-engine form.
A four-abreast regional-jet family spanning the E170, E175, E190 and E195.
Diamond's four-seat light twin, developed with diesel-powered versions.
An amphibious turboprop designed around scooping water and delivering it to fires.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
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