Aeros-2 trike ↗
A two-seat powered hang-glider trike with an open cockpit.
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A two-seat powered hang-glider trike with an open cockpit.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
A regional jet family with four small engines, a high wing and a large split tail airbrake.
A simulator-designed very light jet using the Citation Mustang as a reference.
A pressurised single-engine turboprop family that combines a compact cabin with retractable gear.
A corrugated-metal, three-engine transport from the formative years of airline travel.
TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
A wartime fighter developed from the earlier Curtiss P-36.
A four-engine tactical transport built around a rear loading ramp and access to austere airfields.
A close-air-support aircraft with a straight wing, twin tail and two widely separated jet engines.
A carbon-fibre aerobatic monoplane family with a dedicated air-racing branch.
A modern medium twin-engine helicopter developed as a successor to the Dauphin line.
A wooden touring-aircraft family recognisable by the upward-angled outer wing panels.
A corrugated-metal transport best known in its three-engine form.
A twin-radial military transport with a rear ramp and short-field design priorities.
A four-seat touring family whose Commander 114 added a larger engine and further refinements.
Regional flying built around a high wing, two turboprops and short sectors.
A compact Italian light twin with a shoulder wing and metal airframe.
A short-haul jet family that evolved through several generations of engines, wings and flight decks.
Dassault's long-range Falcon 8X, developed from the three-engine 7X.
Ted Smith's piston twin, later produced by Piper as the Aerostar.
A six-seat composite single turboprop with a pressurised cabin and retractable gear.
Embraer's regional-jet family, from the ERJ 135 to the longer ERJ 145.
An enclosed gyroplane represented in VSKYLABS’ X-Plane fleet.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.