Antonov An-2 ↗
A very large single-engine biplane designed for practical work from modest airfields.
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A very large single-engine biplane designed for practical work from modest airfields.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
Dassault's long-range Falcon 8X, developed from the three-engine 7X.
A small two-seat piston helicopter with a two-bladed main rotor.
A shorter wide-body Airbus from the transition to two-pilot, electronic-instrument cockpits.
A twin-engine business jet designed to retain some of the utility flexibility associated with the PC-12.
A wooden touring-aircraft family recognisable by the upward-angled outer wing panels.
A compact Czech touring aircraft with side-by-side seats and a streamlined low-wing airframe.
An experimental twin-boom racing aircraft commissioned by Bob Pond and designed by Burt Rutan.
A short-haul jet family that evolved through several generations of engines, wings and flight decks.
A 1920s flying boat with two engines arranged in tandem above the wing.
A two-seat touring motorglider with interchangeable wing tips.
A late-war single-seat jet fighter with its engine mounted above the fuselage.
A two-seat powered hang-glider trike with an open cockpit.
A heavy-lift helicopter built around an open frame and an external working load.
A low-wing piston family that spans simple trainers, touring aircraft and retractable-gear Arrows.
A powered hang-glider wing above an amphibious inflatable boat.
A regional turboprop family whose short early versions and larger Q400 have different proportions and systems.
A corrugated-metal transport best known in its three-engine form.
A wartime fighter developed from the earlier Curtiss P-36.
A light amphibian with a hull, retractable wheels and a pusher propeller.
An electric-powered educational glider concept inspired by the human-powered MIT Daedalus 88.
A composite, low-wing touring single with fixed gear and a turbocharged engine.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.