Lockheed L-1011 TriStar ↗
Lockheed's wide-body TriStar, with three RB211 engines and a distinctive tail intake.
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Lockheed's wide-body TriStar, with three RB211 engines and a distinctive tail intake.
A two-seat touring motorglider with interchangeable wing tips.
A two-seat training single with a high wing and fixed tricycle landing gear.
An enclosed gyroplane represented in VSKYLABS’ X-Plane fleet.
A family of single-aisle airliners built around sidesticks, electronic flight controls and a shared cockpit.
A two-seat composite light-aircraft family with a high wing and a compact enclosed cabin.
A rear-engined trijet built to bring jet service to shorter routes and smaller airports.
A twin-hull flying boat with its engines mounted together above the wing.
A Polish utility aircraft designed for short takeoffs and landings.
A twin-aisle Boeing designed alongside the 757's generation of two-pilot flight decks.
A two-seat light aircraft with folding wings and a choice of nosewheel or tailwheel gear.
A turbine-powered utility helicopter with a broad cabin and a long international service history.
A tailwheel utility aircraft with a high wing and a large cabin loading door.
A tandem-seat homebuilt jet with composite construction and retractable landing gear.
Tecnam's four-seat high-wing single, built with metal and carbon-fibre components.
A corrugated-metal transport best known in its three-engine form.
A compact Italian light twin with a shoulder wing and metal airframe.
Three fictional aircraft for exploring X-Plane’s atmosphere, terrain and extreme flight regimes.
The H130 utility helicopter, descended from the AS350 and fitted with a Fenestron.
A box-shaped utility twin whose cabin and rear access are central to its design.
A high-wing light sport aircraft with a broad glazed cabin and tricycle landing gear.
A large long-haul twin that introduced Boeing's first commercial fly-by-wire airliner flight controls.
Epic's experimental light-jet project, represented in simulation by Aerobask.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.