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A composite two-seat light sport aircraft with an unobstructed cantilever high wing.
Explore the aircraft. Find your simulator. Follow the sources.
A composite two-seat light sport aircraft with an unobstructed cantilever high wing.
A compact racing aeroplane built around a large radial engine and very short fuselage.
A tandem-seat canard homebuilt with a pusher engine and distinctive winglets.
A 1920s transport family that developed from a single-engine airliner into a trimotor.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
A full-length double-deck airliner built for very high passenger capacity.
A modern utility single whose family includes both tailwheel and nosewheel configurations.
An enlarged Velocity kit aircraft with a canard and rear-mounted pusher propeller.
A pressurised single turboprop with a large cargo door and a broad range of working roles.
A pressurised cabin-class piston twin, from the tip-tanked 414 to the longer-wing 414A and its many aftermarket conversions.
A compact twin-engine helicopter widely used for medical, police and training work.
A heavy-lift helicopter built around an open frame and an external working load.
A compact Italian light twin with a shoulder wing and metal airframe.
The four-engine wide-body whose raised flight deck created one of aviation's most recognisable profiles.
A high-wing light sport aircraft with a broad glazed cabin and tricycle landing gear.
A very large single-engine biplane designed for practical work from modest airfields.
A two-seat, twin-engine fighter that served naval and land-based air forces in many roles.
Piper's two-seat trainer with fixed tricycle landing gear.
A tandem-seat jet trainer that also found a second life in civilian display and racing.
Ted Smith's piston twin, later produced by Piper as the Aerostar.
Tecnam's two-seat, low-wing Sierra, introduced in the early 2000s.
A Belgian light helicopter with two seats arranged side by side.
A short-haul jet family that evolved through several generations of engines, wings and flight decks.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.