Phoenix Air U15 Phoenix ↗
A two-seat touring motorglider with interchangeable wing tips.
Explore the aircraft. Find your simulator. Follow the sources.
A two-seat touring motorglider with interchangeable wing tips.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
SOCATA's touring-aircraft family, including the Tobago and Trinidad.
Avro's delta-wing bomber, developed for Britain's postwar strategic force.
Mooney's four-seat piston family, developed through many touring-aircraft variants.
A fixed-wing observation aircraft with a helicopter-like view from its glazed nose.
A tandem-seat canard homebuilt with a pusher engine and distinctive winglets.
A low-wing piston twin that carries the Beechcraft touring-aircraft lineage into two-engine flying.
A personal jet with one engine above the rear fuselage and a distinctive V-tail.
A two-seat amphibian with a flying-boat hull and a pusher engine above the cabin.
A twin-aisle Boeing designed alongside the 757's generation of two-pilot flight decks.
A box-shaped utility twin whose cabin and rear access are central to its design.
A pioneering light helicopter whose bubble cabin and exposed structure became widely recognisable.
Epic's experimental light-jet project, represented in simulation by Aerobask.
A twin-turboprop utility aircraft developed by Reims Aviation with Cessna.
A corrugated-metal transport best known in its three-engine form.
The Mitchell medium bomber, named for aviation advocate Billy Mitchell.
RotorWay's two-seat kit-helicopter family, with piston and turbine simulator interpretations.
A two-seat training single with a high wing and fixed tricycle landing gear.
A Hungarian two-seat light helicopter powered by a Rotax 915 iS.
A composite, low-wing touring single with fixed gear and a turbocharged engine.
Two related Dutch regional jets developed from the F28 lineage.
A twin-engine utility helicopter with roots in the BK 117 and EC145 families.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.