Heinkel He 162 ↗
A late-war single-seat jet fighter with its engine mounted above the fuselage.
Explore the aircraft. Find your simulator. Follow the sources.
A late-war single-seat jet fighter with its engine mounted above the fuselage.
A twin-aisle Boeing designed alongside the 757's generation of two-pilot flight decks.
Diamond's four-seat light twin, developed with diesel-powered versions.
An open-cockpit biplane trainer that found a second life in civilian flying.
A twin-turbine Huey descendant with a four-blade main rotor.
A long-running touring single, familiar in both V-tail and conventional-tail forms.
A single-engine utility helicopter known as the Écureuil, Squirrel and AStar.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
A large amphibious flying boat built around maritime rescue and utility transport.
A regional jet family with four small engines, a high wing and a large split tail airbrake.
A tandem-seat jet trainer that also found a second life in civilian display and racing.
Lockheed's wide-body TriStar, with three RB211 engines and a distinctive tail intake.
The Mitchell medium bomber, named for aviation advocate Billy Mitchell.
Airbus's first production aircraft, built around a twin-engine wide-body layout.
A four-engine tactical transport built around a rear loading ramp and access to austere airfields.
A two-seat composite kit aircraft developed from the Lancair 320.
A post-war Businessliner with a radial engine, cabin transport ambitions and tailwheel gear.
A wartime fighter developed from the earlier Curtiss P-36.
A tandem-seat autogyro prototype developed around transport and observation roles.
A carbon-fibre aerobatic monoplane family with a dedicated air-racing branch.
A radial-engine trainer that also served in combat and civilian warbird roles.
A powered hang-glider wing above an amphibious inflatable boat.
A pioneering all-metal transport with an enclosed passenger cabin and corrugated skin.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.