Epic Victory ↗
Epic's experimental light-jet project, represented in simulation by Aerobask.
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Epic's experimental light-jet project, represented in simulation by Aerobask.
A four-abreast regional-jet family spanning the E170, E175, E190 and E195.
Mooney's four-seat piston family, developed through many touring-aircraft variants.
A simulator-designed very light jet using the Citation Mustang as a reference.
A four-seat kit-built touring aircraft that expanded the RV family beyond two-seat designs.
A wartime fighter developed from the earlier Curtiss P-36.
A light tandem-seat taildragger built around the familiar braced high-wing layout.
A two-seat composite trainer with a low wing and a large canopy.
A powered hang-glider wing above an amphibious inflatable boat.
An amphibious turboprop designed around scooping water and delivering it to fires.
A two-seat composite kit aircraft developed from the Lancair 320.
A four-engine airliner that brought pressurised-cabin travel into scheduled service.
A modern medium twin-engine helicopter developed as a successor to the Dauphin line.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
A tandem-seat jet trainer that also found a second life in civilian display and racing.
Airbus's first production aircraft, built around a twin-engine wide-body layout.
A four-seat high-wing single that spans generations of conventional instruments and glass cockpits.
A high-wing utility turboprop designed for short-field passenger and cargo work.
A four-engine Airbus wide-body developed in parallel with the A330.
The four-engine wide-body whose raised flight deck created one of aviation's most recognisable profiles.
Tecnam's two-seat, low-wing Sierra, introduced in the early 2000s.
SOCATA's touring-aircraft family, including the Tobago and Trinidad.
The H130 utility helicopter, descended from the AS350 and fitted with a Fenestron.
A stretched development of the DC-9 with rear-mounted engines and a five-abreast cabin.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.