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Three fictional aircraft for exploring X-Plane’s atmosphere, terrain and extreme flight regimes.
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Three fictional aircraft for exploring X-Plane’s atmosphere, terrain and extreme flight regimes.
TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
A four-engine airliner whose history also includes long-range maritime military service.
A small two-seat piston helicopter with a two-bladed main rotor.
A tandem-seat jet trainer that also found a second life in civilian display and racing.
A long-range fighter whose different engine and canopy developments produced several distinct forms.
A pioneering light helicopter whose bubble cabin and exposed structure became widely recognisable.
A two-seat naval fighter with variable-sweep wings and a cockpit built around pilot and radar-intercept officer roles.
Epic's experimental light-jet project, represented in simulation by Aerobask.
A European variable-sweep combat-aircraft family with distinct strike and interceptor versions.
A close-air-support aircraft with a straight wing, twin tail and two widely separated jet engines.
Cessna's retractable-gear Centurion, a high-wing touring aircraft.
A pioneering all-metal transport with an enclosed passenger cabin and corrugated skin.
Tecnam's four-seat high-wing single, built with metal and carbon-fibre components.
A compact Japanese twin turboprop with a high wing and pressurised cabin.
A single-engine utility helicopter known as the Écureuil, Squirrel and AStar.
A two-seat composite kit aircraft developed from the Lancair 320.
A lightweight short-field aircraft with a specialised wing and tall, shock-absorbing landing gear.
A late-1930s cabin aircraft with metal construction and retractable landing gear.
A tailwheel utility single built around a high wing and a substantial working cabin.
A large long-haul twin that introduced Boeing's first commercial fly-by-wire airliner flight controls.
A swept-wing business jet designed around high subsonic cruise speed.
The second-generation Harrier, designed around vectored thrust and short-field operation.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.