Douglas DC-3 ↗
A twin-radial airliner that helped make practical passenger transport a regular business.
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A twin-radial airliner that helped make practical passenger transport a regular business.
Epic's experimental light-jet project, represented in simulation by Aerobask.
Lockheed's wide-body TriStar, with three RB211 engines and a distinctive tail intake.
A utility piston twin designed for commuter and specialist transport missions.
A late-war single-seat jet fighter with its engine mounted above the fuselage.
Embraer's regional-jet family, from the ERJ 135 to the longer ERJ 145.
An enclosed, two-seat autogyro with side-by-side seating and a pusher propeller.
A side-by-side two-seat sailplane with a retractable powerplant for self-launching.
A radial-engined utility aircraft closely associated with bush flying and float operations.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
A six-engine heavy transport created for exceptionally large external and internal loads.
Cessna's retractable-gear Centurion, a high-wing touring aircraft.
A compact two-seat light aircraft with a high wing and a wide range of development variants.
A composite two-seat light sport aircraft with an unobstructed cantilever high wing.
A streamlined light twin helicopter, with the later Bell 230 in the same family.
A low-wing piston twin that carries the Beechcraft touring-aircraft lineage into two-engine flying.
A four-abreast regional-jet family spanning the E170, E175, E190 and E195.
A long-running touring single, familiar in both V-tail and conventional-tail forms.
A two-seat amphibian with a flying-boat hull and a pusher engine above the cabin.
A compact utility helicopter distinguished by its enclosed Fenestron tail rotor.
The Mitchell medium bomber, named for aviation advocate Billy Mitchell.
An open-cockpit biplane trainer that found a second life in civilian flying.
A purpose-built agricultural aircraft that also became a single-engine air tanker.
Three fictional aircraft for exploring X-Plane’s atmosphere, terrain and extreme flight regimes.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.