Pipistrel Panthera ↗
Pipistrel's streamlined four-seat composite-aircraft design.
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Pipistrel's streamlined four-seat composite-aircraft design.
A box-shaped utility twin whose cabin and rear access are central to its design.
A very light twin jet developed from the Eclipse 500.
A simulator-designed very light jet using the Citation Mustang as a reference.
A tailwheel utility single built around a high wing and a substantial working cabin.
A two-seat training single with a high wing and fixed tricycle landing gear.
TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
A push-pull twin with one engine at each end of the central fuselage.
Avro's delta-wing bomber, developed for Britain's postwar strategic force.
A long-haul twin whose family spans passenger, freight and specialist transport roles.
A vast inter-war flying boat with twelve engines arranged in six paired installations.
A four-engine airliner whose history also includes long-range maritime military service.
A lightweight short-field aircraft with a specialised wing and tall, shock-absorbing landing gear.
A late member of the Nieuport V-strut scout family, remembered both as a First World War fighter and as an advanced trainer.
A Polish utility aircraft designed for short takeoffs and landings.
A low-wing piston twin that carries the Beechcraft touring-aircraft lineage into two-engine flying.
A super-midsize business jet with a swept wing, rear-mounted engines and an integrated glass cockpit.
A low-wing agricultural Cessna with a cockpit and hopper arranged around the job.
A compact regional turboprop with a pressurised cabin for up to 19 passengers.
A four-seat piston helicopter with a two-blade main rotor and conventional tail rotor.
A pressurised single-engine turboprop family that combines a compact cabin with retractable gear.
Dassault's long-range Falcon 8X, developed from the three-engine 7X.
An experimental twin-boom racing aircraft commissioned by Bob Pond and designed by Burt Rutan.
Three fictional aircraft for exploring X-Plane’s atmosphere, terrain and extreme flight regimes.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.