Piper PA-38 Tomahawk ↗
Piper's two-seat trainer with fixed tricycle landing gear.
Explore the aircraft. Find your simulator. Follow the sources.
Piper's two-seat trainer with fixed tricycle landing gear.
A long-range strategic bomber with a swept wing and eight jet engines in paired pods.
A tandem-seat homebuilt jet with composite construction and retractable landing gear.
A tailwheel utility single built around a high wing and a substantial working cabin.
A long-range twin whose programme emphasised composite construction and more electrically powered systems.
A compact Czech touring aircraft with side-by-side seats and a streamlined low-wing airframe.
A simulator-designed very light jet using the Citation Mustang as a reference.
An open, single-seat ultralight with its propeller behind the pilot.
A twin-aisle Boeing designed alongside the 757's generation of two-pilot flight decks.
A two-seat powered hang-glider trike with an open cockpit.
A pressurised touring twin whose piston and turbine-conversion versions make a particularly interesting comparison.
A four-seat composite touring and training aircraft developed from Diamond's smaller two-seater.
A turbine-powered utility helicopter with a broad cabin and a long international service history.
A low-wing piston family that spans simple trainers, touring aircraft and retractable-gear Arrows.
Cessna's retractable-gear Centurion, a high-wing touring aircraft.
SOCATA's touring-aircraft family, including the Tobago and Trinidad.
A post-war Businessliner with a radial engine, cabin transport ambitions and tailwheel gear.
A European variable-sweep combat-aircraft family with distinct strike and interceptor versions.
Three fictional aircraft for exploring X-Plane’s atmosphere, terrain and extreme flight regimes.
A twin-turboprop utility aircraft developed by Reims Aviation with Cessna.
Ted Smith's piston twin, later produced by Piper as the Aerostar.
A two-seat light aircraft with folding wings and a choice of nosewheel or tailwheel gear.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.