Sikorsky S-76 ↗
A medium commercial helicopter designed for passenger and utility transport.
Explore the aircraft. Find your simulator. Follow the sources.
A medium commercial helicopter designed for passenger and utility transport.
The Stationair utility family, combining a high wing with fixed landing gear.
A 1920s transport family that developed from a single-engine airliner into a trimotor.
An electric-powered educational glider concept inspired by the human-powered MIT Daedalus 88.
The purpose-built Ryan monoplane used by Charles Lindbergh for his 1927 solo Atlantic crossing.
A side-by-side touring motorglider used for both powered flying and soaring.
A tailwheel utility aircraft with a high wing and a large cabin loading door.
A 1920s flying boat with two engines arranged in tandem above the wing.
An enclosed gyroplane represented in VSKYLABS’ X-Plane fleet.
A small open gyroplane with an unpowered rotor and pusher propulsion.
A long-range twin whose programme emphasised composite construction and more electrically powered systems.
A military transport developed from the DC-3, used for cargo, troops, parachuting and glider towing.
A simulator-designed very light jet using the Citation Mustang as a reference.
A four-seat high-wing single that spans generations of conventional instruments and glass cockpits.
A two-seat amphibian with a flying-boat hull and a pusher engine above the cabin.
A push-pull twin with one engine at each end of the central fuselage.
An open-cockpit biplane trainer that found a second life in civilian flying.
A twin-aisle Boeing designed alongside the 757's generation of two-pilot flight decks.
Embraer's regional-jet family, from the ERJ 135 to the longer ERJ 145.
A midsize business jet developed by Bombardier’s Learjet division.
TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
An enclosed, two-seat autogyro with side-by-side seating and a pusher propeller.
BRM Aero's two-seat B23, represented in MSFS by Airfoillabs.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.