ICON A5 ↗
A two-seat light amphibian with a compact boat hull and a pusher propeller.
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A two-seat light amphibian with a compact boat hull and a pusher propeller.
TorqueSim's Pocket Rocket, a simulated PT6-powered light aircraft with two gear layouts.
The second-generation Harrier, designed around vectored thrust and short-field operation.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
A twin-engine business jet designed to retain some of the utility flexibility associated with the PC-12.
A compact two-seat light aircraft with a high wing and a wide range of development variants.
A long-range twin whose programme emphasised composite construction and more electrically powered systems.
Diamond's four-seat light twin, developed with diesel-powered versions.
A long-range trijet developed from the DC-10 with a stretched fuselage and revised wing and cockpit.
A corrugated-metal, three-engine transport from the formative years of airline travel.
A tandem-seat jet trainer that also found a second life in civilian display and racing.
An amphibious turboprop designed around scooping water and delivering it to fires.
Lockheed's tandem-seat Shooting Star jet trainer.
Two related Dutch regional jets developed from the F28 lineage.
A four-abreast regional-jet family spanning the E170, E175, E190 and E195.
A late-1930s cabin aircraft with metal construction and retractable landing gear.
Epic's experimental light-jet project, represented in simulation by Aerobask.
The Stationair utility family, combining a high wing with fixed landing gear.
A small three-engine demonstrator created to explore technologies for a future supersonic airliner.
Pipistrel's streamlined four-seat composite-aircraft design.
A single-seat helicopter originally developed as a homebuilt kit.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
A tandem-seat development of Scheibe’s touring motorglider family.
A twin-radial military transport with a rear ramp and short-field design priorities.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.