Boeing 757 ↗
A narrow-body twin developed as a new generation of medium-range airliner.
Explore the aircraft. Find your simulator. Follow the sources.
A narrow-body twin developed as a new generation of medium-range airliner.
Ted Smith's piston twin, later produced by Piper as the Aerostar.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
A wartime fighter developed from the earlier Curtiss P-36.
A pressurised single-engine turboprop family that combines a compact cabin with retractable gear.
A shorter wide-body Airbus from the transition to two-pilot, electronic-instrument cockpits.
A Belgian light helicopter with two seats arranged side by side.
A cabin-class piston twin designed for commuter, cargo and utility work.
A two-seat composite kit aircraft developed from the Lancair 320.
A large long-haul twin that introduced Boeing's first commercial fly-by-wire airliner flight controls.
A four-abreast regional-jet family spanning the E170, E175, E190 and E195.
Epic's experimental light-jet project, represented in simulation by Aerobask.
A four-seat touring family whose Commander 114 added a larger engine and further refinements.
Diamond's four-seat light twin, developed with diesel-powered versions.
A late-1930s cabin aircraft with metal construction and retractable landing gear.
BRM Aero's two-seat B23, represented in MSFS by Airfoillabs.
A three-engine airliner that became a mainstay of Soviet and Russian passenger transport.
A military transport developed from the DC-3, used for cargo, troops, parachuting and glider towing.
A four-engine airliner that brought pressurised-cabin travel into scheduled service.
An enlarged Velocity kit aircraft with a canard and rear-mounted pusher propeller.
A full-length double-deck airliner built for very high passenger capacity.
A four-seat kit-built touring aircraft that expanded the RV family beyond two-seat designs.
The CJ4 belongs to Cessna's light-jet line, with two rear-mounted engines and a T-tail.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.