Boeing 757 ↗
A narrow-body twin developed as a new generation of medium-range airliner.
Explore the aircraft. Find your simulator. Follow the sources.
A narrow-body twin developed as a new generation of medium-range airliner.
A fixed-wing observation aircraft with a helicopter-like view from its glazed nose.
A pressurised four-engine piston transport from the last major generation before the jet airliner.
A purpose-built agricultural aircraft that also became a single-engine air tanker.
A corrugated-metal, three-engine transport from the formative years of airline travel.
The Wilga is the real-aircraft starting point for Mike Patey's DRACO and the simulator's DRACO X.
A 1920s flying boat with two engines arranged in tandem above the wing.
A small open gyroplane with an unpowered rotor and pusher propulsion.
A tandem two-seat sailplane designed for instruction and broader soaring use.
A four-engine airliner that brought pressurised-cabin travel into scheduled service.
A pressurised twin turboprop with a canard, composite airframe and rear-facing propellers.
The fixed-gear, six-cylinder touring branch of Piper's PA-28 family.
A modern two-seat piston helicopter designed around the training role.
An unpowered military cargo glider designed to deliver troops and equipment behind a tow aircraft.
A six-seat composite single turboprop with a pressurised cabin and retractable gear.
A two-seat light aircraft with folding wings and a choice of nosewheel or tailwheel gear.
A utility piston twin designed for commuter and specialist transport missions.
A military transport developed from the DC-3, used for cargo, troops, parachuting and glider towing.
A medium commercial helicopter designed for passenger and utility transport.
An enclosed, two-seat autogyro with side-by-side seating and a pusher propeller.
A long-range twin designed around a new wide-body airframe and extensive composite construction.
A turbine-powered utility helicopter with a broad cabin and a long international service history.
Three fictional aircraft for exploring X-Plane’s atmosphere, terrain and extreme flight regimes.
Regional flying built around a high wing, two turboprops and short sectors.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.