Aero-Works Aerolite 103 ↗
An open, single-seat ultralight with its propeller behind the pilot.
Explore the aircraft. Find your simulator. Follow the sources.
An open, single-seat ultralight with its propeller behind the pilot.
A long-range strategic bomber with a swept wing and eight jet engines in paired pods.
A cabin-class piston twin designed for commuter, cargo and utility work.
A high-wing twin turboprop developed for regional freight and passenger transport.
A pressurised four-engine piston transport from the last major generation before the jet airliner.
Three fictional aircraft for exploring X-Plane’s atmosphere, terrain and extreme flight regimes.
A twin-turbine Huey descendant with a four-blade main rotor.
Airbus's first production aircraft, built around a twin-engine wide-body layout.
A stretched development of the DC-9 with rear-mounted engines and a five-abreast cabin.
A side-by-side touring motorglider used for both powered flying and soaring.
A huge wooden flying-boat prototype that made one brief flight in 1947.
Cirrus's first type-certified aircraft, a composite piston single.
Tecnam's two-seat, low-wing Sierra, introduced in the early 2000s.
A box-shaped utility twin whose cabin and rear access are central to its design.
An enclosed, two-seat autogyro with side-by-side seating and a pusher propeller.
The turboprop-powered member of Beechcraft’s tandem-seat Mentor training family.
An advanced trainer known around the world as the Texan, Harvard and SNJ.
A low-wing agricultural Cessna with a cockpit and hopper arranged around the job.
BRM Aero's two-seat B23, represented in MSFS by Airfoillabs.
A vast inter-war flying boat with twelve engines arranged in six paired installations.
The fixed-gear, six-cylinder touring branch of Piper's PA-28 family.
A shorter wide-body Airbus from the transition to two-pilot, electronic-instrument cockpits.
A hybrid-electric regional-airliner concept represented in the simulator while the real programme develops.
A short-field Savage with leading-edge slats and a distinct Got Friends simulator implementation.
New aircraft, useful sources and improvements to AirframeDB. Occasional updates, when there’s something to share.